Also released were numbers relating to player activities, which revealed more than 9 billion non-player-characters had been defeated during the holiday season. This heinous loss of life, rather than humbling players, seems to only have forced them to be more violent with their future ambitions. Recent subscriber numbers for SWTOR show the current player base at well over one million, making it easily the second largest MMO by subscriber base on the market, and by quite a long way.SWTOR Power Leveling and SWTOR credits are hot at www.powerleveling.us, we are welcome for your coming. Also released were numbers relating to player activities, which revealed more than 9 billion non-player-characters had been defeated during the holiday season. This heinous loss of life, rather than humbling players, seems to only have forced them to be more violent with their future ambitions. In fact, we have seen in the game large packs of low-level players roaming the countryside in search of the most innocent and unassuming animals, only to assault them as viciously as possible, even though there is no reward what so ever. EVE Online in dire straits. Games like EvE online, long time leader of the science-fiction MMO market share have taken this news hard, as many of these players have been directly extracted from their own money-earning player base. Perhaps in the future games such as EVE will once again return to dominance, however with the current success of SWTOR, and the Bioware developer team which has at no point looked like faltering severely, this seems increasingly unlikely. With a lot to look forward to in the coming year, the one million players now devoting copious amounts of their lives to Star Wars The Old Republic will be on the lookout for many new updates, which should prevent them from losing interest in the short term. Star Wars: The Old Republic, abbreviated as TOR or SWTOR, is a massively multiplayer online role-playing game based in the Star Wars universe. Developed by BioWare Austin and a supplemental team at BioWare Edmonton, the game was first announced on October 21, 2008, at an invitation-only press event. The video game was released for the Microsoft Windows platform on December 20, 2011 in North America and part of Europe. Early access to the game began one week before release, on December 13, 2011, for those who had pre-ordered the game online; access opened in “waves” based on pre-order date. However, there is still something of a problem with SWTOR’s end game content, as even only a couple of months into the live game, players are increasingly finding combat getting to be repetitive and bland. Many solutions have been presented on the official forums, however as of yet none look like being added in the short term. Let us hope Bioware comes up with something to plug the gap, and before too many of their players leak away.